

now
Oktober 2022
Head of Product & Engineering
Building the Product & Engineering Team and helping out in restructuring and organizing the company to be growth ready. Implementing better communication & processes. Bringing Smoobu to the next Level & integrate the company into the HomeToGo Group.
Projects
- Smoobu SaaS

September 2022
July 2021
Head of Product
Building the Product Team and helping out in restructuring and organizing the company to be growth ready. Guiding Product and Tech to the Series A round. Implementing better communication & processes.
Projects
- Building the private Bank of tomorrow

now
March 2020
Chief Product Officer
Helping out a startup which was founded by ex-colleagues which has the goal of a Social Media page & app which will revolutionize the music industry and the connection and interaction with TV and live shows.
Projects
- Social Media page & app

June 2021
August 2018
Chief Product Officer
Chief Product Officer for the company, currently working on a new payment platform based on the blockchain technology and Kubernetes cluster systems. Being responsible for all products, the company, product directions, and teams. Helped building the company up from zero.
Projects
- Blockchain based payment solution (paypodo.com)

June 2021
June 2017
Chief Product Officer
Projects

May 2017
March 2016
Senior UX/UI Manager
Leading and managing the creative team of bonify (Head of UX). Being responsible for the whole product and it’s look and feel. Directly working as product owner together with the Developers (Backend/Frontend). Delivering everything that’s needed, so that everyone can work fast & efficient. Quantitative/qualitative user research and A/B Testing. Responsibility for employees.
Projects

March 2016
June 2013
Director, CCO, Co-Founder
Leading and managing the creatives & developers at Effective Evolutions. Organizing and planning all necessary steps for different tasks/products, many VR and/or AR related. Presenting to business partners, investors & B2B customers and visiting conferences. Being the spokesman of Effective Evolutions at various events. Responsibility for employees.
Projects
- AR Software
- Photogrammetry Scanner
- Gamification of Education Website
- Gamification consulting
- Interactive Software consulting
- U55 – End of the Line (Lead Game Design)

October 2013
April 2012
Lead Game Designer
Leading and managing the Game Design department at GameArt Studio. Organizing and planning the whole Game Design of various products. Creating and managing the documentation and creating and planning the necessary tasks. Directly working together with developers & creating efficient solutions for various problems.
Projects
- Quantum Rush
- A.I. Invasion

April 2012
April 2011
Game Designer
Studying Game Design and takeing responsibility for several Projects.
Projects

April 2010
August 2009
Programmer, Product Manager
Programmer for tools which where used for different parts of the production. Helping the Animators/Artists and the developers to better understand each other. Helping with the shootings, cameras and actors. Creating props and other various tools for the shootings.
Projects
- Battlefield: Bad Company 2
- Syndicate
- Kane & Lynch 2: Dog Days
- Bulletstorm

April 2010
August 2009
Programmer, Game Designer, Product Manager
Studying Programming „International Media & Computing“
Projects
- Multitouch Presentation for the Pergamon Museum Berlin
- Spectrum Card Game

2004
2001
Software Engineer
IT Administration and creating Software for the German Parliament
Projects
- Intranet
- Work Time Administration Software